Storyboards

Storyboards are a graphic organiser created by a sequence of illustrations or images a way to pre-visualise a motion sequence in video and animation.

In video a series of storyboards are a way to translate the brief into a format that the cinematographers, directors and the client can easily understand. Story boarding as a process is very detailed, the original idea as we know it in the industry today was invented by Walt Disney Studio’s in the early 1930’s for the short animation ‘Three Little Pigs’. In animation the idea came around from story sketches. After Disney started this idea other studios began to use it too.

In the 1940’s the idea became important within film and not just animation, as it is the most effect tool for pre-visualising in the pre-production stages. To make sure that all parties are in agreement before important production begin and it is not as easy to change elements of the film.

In film there are many similarities between a storyboard and a comic book. Typically the way a film camera records information is within a setting of 25 still frames per second or ‘25 fps’. Playing this amount of frames one after another (in this specific time of 1 second) creates the illusion of movement to the human eye, as we know it.

Storyboards are extremely helpful in explaining how the film will look once it is finished, as they select 1 of these frames from each shot type of the final sequence of the film. These frames are drawn in chronological order and the end result is a comic book of how the final video will look.

In other area’s of business, a form of storyboards are used in accounting as ‘Flow Charts’ and are often used in business proposals as a way of not just visualising an idea but taking the first step in realising an idea.

Storyboards are created in a step-by-step process.
  1. Plan the shot list, in order to visualise the story we are telling.
  2. Select the key frames from each shot type to communicate the story effectively.
  3. Describe all the filmic choices and the technical limitations involved with each storyboard through how the image will look and the notes below each frame.


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